How do I install The Powder Toy?
I've been trying to install The Powder Toy. I am using the instructions shown on the wiki. I've performed the installation of all the stuff and did the required commands with git, but when I got to scons
and ran it (I was in the proper directory,) it gave me a bunch of errors. Did I do something wrong in the installation process?
The errors are shown here:
s: Reading SConscript files ... Checking whether the C compiler works...
(cached) yes Checking whether the C++ compiler works... (cached) yes
Checking if 64 bit... (cached) yes Adding 64 bit compile flags Checking
for C library SDL2... (cached) yes Checking for C header file
SDL2/SDL.h... (cached) yes Checking for C library lua5.1... (cached) yes
Checking for C library dl... (cached) yes Checking for C library
fftw3f... (cached) yes Checking for C library bz2... (cached) yes
Checking for C header file bzlib.h... (cached) yes Checking for C
library z... (cached) yes Checking for C library pthread... (cached) yes
Checking for C library m... (cached) yes Checking for C library X11...
(cached) yes Checking for C library rt... (cached) yes scons: done
reading SConscript files. scons: Building targets ... g++ -o
build/src/PowderToySDL.o -c -std=c++11 -U__STRICT_ANSI__
-Wno-invalid-offsetof -Wno-unused-result -msse -msse2 -D_64BIT
-D_REENTRANT -DSDL_INC -DLUA_R_INCL -DLIN -DX86 -DX86_SSE -DX86_SSE2
-DGRAVFFT -DLUACONSOLE -Ibuild/src -Isrc -Ibuild/data -Idata
-Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1
src/PowderToySDL.cpp scons: building terminated because of errors.
(This is the result of scons | nano foo
and then copy-pasting the stuff from foo
into this editor. This may not be the correct way to do it.)
command-line software-installation
add a comment |
I've been trying to install The Powder Toy. I am using the instructions shown on the wiki. I've performed the installation of all the stuff and did the required commands with git, but when I got to scons
and ran it (I was in the proper directory,) it gave me a bunch of errors. Did I do something wrong in the installation process?
The errors are shown here:
s: Reading SConscript files ... Checking whether the C compiler works...
(cached) yes Checking whether the C++ compiler works... (cached) yes
Checking if 64 bit... (cached) yes Adding 64 bit compile flags Checking
for C library SDL2... (cached) yes Checking for C header file
SDL2/SDL.h... (cached) yes Checking for C library lua5.1... (cached) yes
Checking for C library dl... (cached) yes Checking for C library
fftw3f... (cached) yes Checking for C library bz2... (cached) yes
Checking for C header file bzlib.h... (cached) yes Checking for C
library z... (cached) yes Checking for C library pthread... (cached) yes
Checking for C library m... (cached) yes Checking for C library X11...
(cached) yes Checking for C library rt... (cached) yes scons: done
reading SConscript files. scons: Building targets ... g++ -o
build/src/PowderToySDL.o -c -std=c++11 -U__STRICT_ANSI__
-Wno-invalid-offsetof -Wno-unused-result -msse -msse2 -D_64BIT
-D_REENTRANT -DSDL_INC -DLUA_R_INCL -DLIN -DX86 -DX86_SSE -DX86_SSE2
-DGRAVFFT -DLUACONSOLE -Ibuild/src -Isrc -Ibuild/data -Idata
-Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1
src/PowderToySDL.cpp scons: building terminated because of errors.
(This is the result of scons | nano foo
and then copy-pasting the stuff from foo
into this editor. This may not be the correct way to do it.)
command-line software-installation
"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
1
Usual with builds there's a log file created on error? Perhaps you can repeat theg++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.
– pbhj
3 hours ago
I don't think I did thenano
part right. All the errors are completely different.
– Blue-Maned Hawk
2 hours ago
add a comment |
I've been trying to install The Powder Toy. I am using the instructions shown on the wiki. I've performed the installation of all the stuff and did the required commands with git, but when I got to scons
and ran it (I was in the proper directory,) it gave me a bunch of errors. Did I do something wrong in the installation process?
The errors are shown here:
s: Reading SConscript files ... Checking whether the C compiler works...
(cached) yes Checking whether the C++ compiler works... (cached) yes
Checking if 64 bit... (cached) yes Adding 64 bit compile flags Checking
for C library SDL2... (cached) yes Checking for C header file
SDL2/SDL.h... (cached) yes Checking for C library lua5.1... (cached) yes
Checking for C library dl... (cached) yes Checking for C library
fftw3f... (cached) yes Checking for C library bz2... (cached) yes
Checking for C header file bzlib.h... (cached) yes Checking for C
library z... (cached) yes Checking for C library pthread... (cached) yes
Checking for C library m... (cached) yes Checking for C library X11...
(cached) yes Checking for C library rt... (cached) yes scons: done
reading SConscript files. scons: Building targets ... g++ -o
build/src/PowderToySDL.o -c -std=c++11 -U__STRICT_ANSI__
-Wno-invalid-offsetof -Wno-unused-result -msse -msse2 -D_64BIT
-D_REENTRANT -DSDL_INC -DLUA_R_INCL -DLIN -DX86 -DX86_SSE -DX86_SSE2
-DGRAVFFT -DLUACONSOLE -Ibuild/src -Isrc -Ibuild/data -Idata
-Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1
src/PowderToySDL.cpp scons: building terminated because of errors.
(This is the result of scons | nano foo
and then copy-pasting the stuff from foo
into this editor. This may not be the correct way to do it.)
command-line software-installation
I've been trying to install The Powder Toy. I am using the instructions shown on the wiki. I've performed the installation of all the stuff and did the required commands with git, but when I got to scons
and ran it (I was in the proper directory,) it gave me a bunch of errors. Did I do something wrong in the installation process?
The errors are shown here:
s: Reading SConscript files ... Checking whether the C compiler works...
(cached) yes Checking whether the C++ compiler works... (cached) yes
Checking if 64 bit... (cached) yes Adding 64 bit compile flags Checking
for C library SDL2... (cached) yes Checking for C header file
SDL2/SDL.h... (cached) yes Checking for C library lua5.1... (cached) yes
Checking for C library dl... (cached) yes Checking for C library
fftw3f... (cached) yes Checking for C library bz2... (cached) yes
Checking for C header file bzlib.h... (cached) yes Checking for C
library z... (cached) yes Checking for C library pthread... (cached) yes
Checking for C library m... (cached) yes Checking for C library X11...
(cached) yes Checking for C library rt... (cached) yes scons: done
reading SConscript files. scons: Building targets ... g++ -o
build/src/PowderToySDL.o -c -std=c++11 -U__STRICT_ANSI__
-Wno-invalid-offsetof -Wno-unused-result -msse -msse2 -D_64BIT
-D_REENTRANT -DSDL_INC -DLUA_R_INCL -DLIN -DX86 -DX86_SSE -DX86_SSE2
-DGRAVFFT -DLUACONSOLE -Ibuild/src -Isrc -Ibuild/data -Idata
-Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1
src/PowderToySDL.cpp scons: building terminated because of errors.
(This is the result of scons | nano foo
and then copy-pasting the stuff from foo
into this editor. This may not be the correct way to do it.)
command-line software-installation
command-line software-installation
edited 3 hours ago
Blue-Maned Hawk
asked 4 hours ago
Blue-Maned HawkBlue-Maned Hawk
64
64
"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
1
Usual with builds there's a log file created on error? Perhaps you can repeat theg++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.
– pbhj
3 hours ago
I don't think I did thenano
part right. All the errors are completely different.
– Blue-Maned Hawk
2 hours ago
add a comment |
"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
1
Usual with builds there's a log file created on error? Perhaps you can repeat theg++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.
– pbhj
3 hours ago
I don't think I did thenano
part right. All the errors are completely different.
– Blue-Maned Hawk
2 hours ago
"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
1
1
Usual with builds there's a log file created on error? Perhaps you can repeat the
g++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with 2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.– pbhj
3 hours ago
Usual with builds there's a log file created on error? Perhaps you can repeat the
g++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with 2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.– pbhj
3 hours ago
I don't think I did the
nano
part right. All the errors are completely different.– Blue-Maned Hawk
2 hours ago
I don't think I did the
nano
part right. All the errors are completely different.– Blue-Maned Hawk
2 hours ago
add a comment |
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"A bunch of errors" is too vague for us to be helpful. Give us the exact text of the error messages, and a link to the instructions you have been following.
– Jos
4 hours ago
Okay. I'll edit it.
– Blue-Maned Hawk
3 hours ago
1
Usual with builds there's a log file created on error? Perhaps you can repeat the
g++ -o build/src/PowderToySDL.o -c [...] -Idata -Ibuild/generated -Igenerated -I/usr/include/SDL2 -I/usr/include/lua5.1 src/PowderToySDL.cpp
command (the whole thing, not just this bit) with2>&1 | tee build.log
at the end to send all stderr and stdout to a log file? All that says is "building terminated because of errors", which isn't helpful.– pbhj
3 hours ago
I don't think I did the
nano
part right. All the errors are completely different.– Blue-Maned Hawk
2 hours ago